R4 — The Arctek Update

Hello Creatifriends,

There’s a couple cool things to talk about with this release. First, as mentioned earlier, this version has no store or mojo, and we’ve removed the ability to skip any timers. They are now part of the game and will no longer be tied to pay to play mechanics. To further ensure this feels like a step forward, we’ve re-balanced all the timers, starting with removing them for the Crafting Station and shortening many of them for the Forge, Processor and Extractor.

And in this release we’re replacing a lot of art with a new style we call Arctek. You saw a smidge of this last time with the new teleporters, but you’ll see it all over the place this time. Stations, beacons, touchstones, and more have been recalibrated with the new style. Let us know what you think!

Here’s all the nitty gritty details you’ll notice in this version…

 

New Features and Content

  • Minimized all timers on crafting station
  • “Finish now” button removed
  • Mojo & Store disabled (temporarily)
  • Substantial art revisions to stations and other objects
  • New corrupted stone wall recipe & block
  • Additional journal and data chip content
  • Additional audio effects
  • New rare loot drops

 

Improvements

  • Extractor, forge, and processor timers balance overhaul
  • Performance and memory optimizations

 

Bugfixes

  • Death statue changes to prevent destruction of other entities (like teleporters)
  • Death statue automatically added to inventory when empty (can still be placed back into the world for decoration)
  • Additional inventory loss bulletproofing
  • Drag-and-drop improvements and bulletproofing
  • Inventory and storage panel generally more robust
  • Fix for missing icons and text for corrupted blocks
  • Multiblock support for horizontal multiblocks (notably beds)
  • Light attenuation fix for glass and windows
  • Fix for Mac issue with certain brands of mice
  • Corrupted creatures will now burn in daylight

 

Known Issues

  • Rapid right-clicking and dragging in inventory or storage screen will leave inventory icons permanently onscreen. Fixed by logging in and out of the world.
  • Still no stack-splitting or stack joining, and still no quickbar available on processor and forge screens. (Next time!)

Happy building!

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