New blocks, sun shafts in R10

Hi Creatifriends,

R10 adds six new blocks to the builder’s repertoire. Some are only found in rare treasure chests, others are unlocked through the normal game progression. Check out the fancy new tourmaline and diamond glass blocks.

The sun has gotten stronger, now piercing through the trees with bright shafts of light. Just another one of our many layers of polish to beautify the world of Creativerse.

Also, we realize the last couple updates have been on the lighter side (and R11 may be as well), but that’s because we’ve been busy working on some very big, exciting new features. We wanted to give you guys a sneak preview of some of the stuff you can look forward to seeing in the next couple months.

First, we have a whole new version of the Creativerse world in the works, with existing biomes being expanded and entirely new biomes created. Along with that will come a host of new creatures, blocks and recipe tweak to incorporate all the new stuff. Plus, actual continents and oceans! Take a look at some early screenshots.

We also have an overhaul of the crafting system UI, making it easier and more intuitive to use, a snazzy new main menu screen, plus a bunch of other stuff we can’t even talk about yet. Can’t wait for you guys to see it!

Finally, here’s the full patch notes for R10…

 

New Features and Content

  • Sun shafts
  • New extractor art and animations (including super extractor!)
  • New craftable blocks:
    • Yellow Mosaic Tile Wall (Found Recipe)
    • Red Mosaic Tile Wall (Found Recipe)
    • Blue Mosaic Tile Wall (Found Recipe)
    • Tourmaline Glass (Unlocked on Tourmaline)
    • Green Tourmaline Glass (Unlocked on Tourmaline Glass)
    • Diamond Glass (Unlocked on Diamond)

 

Improvements

  • Lighting improvements
  • Extractor visual polish
  • Changed brown mushroom and glowing mushroom art
  • Tweaks and adjustments to sound effects and music
  • Backend server optimizations

 

Bugfixes

  • Fix for enemies not being able to target and hit players in doorways
  • Fix for wooden door transparency issue
  • Fix for hit effects not playing for some players in multiplayer
  • Dead players can no longer interact with things (like death statues!)
  • Extractor placement graphical glitch addressed
  • Minor description text fixes

Leave a Reply

Your email address will not be published. Required fields are marked *