R31 – Character Customization & Blueprint Bonanza!

Hi Creatifriends!

Some of the best parts of Creativerse have been shaped by your feedback, so we’re excited to announce yet another awesome feature based on your suggestions: character customization! Click the settings icon on the main menu to put your own unique spin on your Creativerse character. To help bring it to life, we’ve updated our character models with some fresh faces, plus new gear and animations.

Once your uniquely customized avatar is ready for action, be sure to to check out the new blueprint crafting tab. We think blueprints are a bunch of fun, so we moved them out of the store and made them free for everyone. We’ve also added a bunch of new blueprints, and the option to buy all the blocks if you want to get started building your Mushroom House or Cragwood Keep instantly.

Watch this video for a behind the scenes look at what’s new:

(Spoiler alert: Pigsy gets cranky when his caffeine wears off.)

New Features and Content

  • New blueprint content and system changes
    • New blueprints available!
    • Blueprints moved out of the store
    • New blueprints crafting tab added to the crafting / inventory UI
    • Blueprint cornerstones are now craftable items with different recipes per cornerstone
    • All blueprints are now free
    • Blueprint Kit purchasing now available – get all blocks for a blueprint and start building immediately
  • Character color customization! Change your character’s look in the account settings on the main menu
  • New main character models, armor models & icons, and animations
  • Major audio pass, especially for UI screens
  • /ignore command added to mute chat from specific players
  • /setspawn command added for world owners and admins to set a specific spawning location for new players that enter a world

Improvements

  • Main HUD UI improvement pass
  • Creature behavior
    • Pathing data adjusted to prevent deep-cave creatures from travelling so far upwards
    • Enemy aggro ranges generally reduced
  • Door improvements
    • Doors now open in both directions
    • Doors now place smartly when placed adjacent to each other
    • Double doors will now open together when either is activated
  • Revised and improved pet hotkey commands
    • “Y” orders nearby pets to follow; can also highlight one pet and hit Y to have just that pet follow
    • “U” orders following pets to wander again, starting from the targeted block
    • “I” orders pets to stay at the target block
    • These hotkeys are all reassignable
    • Pets will stay within fence enclosures if set to wander
  • AI improvements
    • AI paths better through small openings and gates
    • AI less likely to get stuck in doorways
  • Death statues now default to owner-only permission (anti-griefing measure)
  • Scrollbar added to crafting panel
  • Helmets replaced with shoulder pads (to support additional future customization options)

Bugfixes

  • Fix for falling through the world sometimes when entering a new world
  • Fix for thrown goo and flares destroying other entities (like chests)
  • Fixed issue where taming warmworms would change other nearby pet commands
  • Fixed issues where warmworms would sink into the ground when coming back to the area
  • Sound effects volume slider now properly saves when changed
  • On claimed land, can no longer ask for builder permission if you already have it
  • Fixed bug that would cause AI to jump through parts of the world
  • Door states now properly persist
  • Touchstone now claimable to the quickbar(fixes being unable to reclaim in certain situations)

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